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Home2L - C/C++ API v1.4-2-g83f4c (2025-08-23)
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Macro to define a trampoline to another class.
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The class must define a method:
void CLASS_NAME::METHOD_NAME (CSlider *slider, int val, int lastVal)
If the method is protected, the following line may be added to the class:
friend CB_NAME (CButton *, int, int, void *);
To the slider, the trampoline must be passed by a call like:
CSlider::SetCbValueChanged (CB_NAME, <class object pointer>)
Slider widget.
Definition at line 984 of file ui_widgets.H.
#include "ui_widgets.H"
Public Member Functions | |
Setup... | |
void | SetInterval (int _val0, int _val1, bool _continuousUpdate=true) |
Set the logical range of values; Possible values for 'val' are then '_val0 <= val <= _val1'. | |
Read and set value... | |
void | SetValue (int _val, bool callOnValueChanged=false) |
Set the current value; The passed value will be clipped to the allowed range. | |
Action callbacks... | |
Callbacks... | |
virtual SDL_Surface * | GetSurface () |
Get an up-to-date surface or 'NULL' if none is available. | |
virtual bool | HandleEvent (SDL_Event *ev) |
Handle an event and return 'true' if the event was consumed and is to be ignored by later widgets. | |
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void | SetSurface (SDL_Surface *_surface) |
Set the static surface to display. The caller stays owner of surface, must not delete it as long as it is set here. The surface dimensions must match 'area'. | |
void | GetRenderArea (SDL_Rect *ra) |
Transpose 'area' to the current screen coordinates to be passed to all SDL rendering functions. | |
virtual SDL_Texture * | GetTexture () |
Return an up-to-date texture. | |
void | SetTextureBlendMode (SDL_BlendMode _sdlBlendMode) |
Set the blend mode for the texture created by the default implementation of GetTexture(). The default is SDL_BLENDMODE_NONE. | |
virtual void | Render (SDL_Renderer *ren) |
Render this widget. | |
void | ClearTexture () |
Clear the internally cached texture object to save memory. | |
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void | ChangedSurface () |
Mark (only) the surface as changed to trigger a redrawing at next occasion. | |
void | Changed () |
Anything may have changed: Trigger a redrawing at next occasion. | |
void CSlider::SetInterval | ( | int | _val0, |
int | _val1, | ||
bool | _continuousUpdate = true |
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Set the logical range of values; Possible values for 'val' are then '_val0 <= val <= _val1'.
If '_continuousUpdate' is false, OnValueChanged() is only called when the slider is released. No action callback is invoked, even if the value has been clipped.