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system.H File Reference
#include "resources.H"
Include dependency graph for system.H:

Go to the source code of this file.

Macros

#define WALLCLOCK_NAME   "WallClock"
 Written name of the WallClock application ...
 

Functions

General ...
static void SystemPreInit ()
 
void SystemInit ()
 
void SystemDone ()
 
Enter or return from background...
void SystemGoBackground (const char *appStr=NULL)
 Move the WallClock (Android) app into the background. More...
 
void SystemGoForeground ()
 Move the WallClock (Android) app into the foreground again.
 
static void SystemLaunchApp (const char *appStr)
 Launch an (Android) app.
 
void SystemReportUiVisibility (bool foreNotBack)
 Report background/foreground state from UI system (for 'ui_base.C').
 
Muting ...

The "mute" flag demands all "medium-priority" audio to be muted (e.g. during phone calls) and presently affects the music player. The bit has no effect on the phone, phone or door bell ringing or the alarm clock.

CResourceSystemGetMuteRc ()
 Get the "mute" resource.
 
void SystemMute (const char *reqName)
 Mute.
 
void SystemUnmute (const char *reqName)
 Unmute. More...
 
bool SystemIsMuted ()
 Query the mute state in a polling fashion.
 
Audio ...

Deprecated: The following functions are deprecated and can be removed if all phone audio is directed via SDL.

void SystemSetAudioNormal ()
 
void SystemSetAudioPhone ()
 
Bluetooth
CResourceSystemGetBluetoothRc ()
 Get readable/writable resource to indicate if bluetooth is generally on.
 
CResourceSystemGetBluetoothAudioRc ()
 Get read-only resource to indicate if BT audio (output) is available.
 
bool SystemBluetoothGetState (bool *retBusy=NULL, bool *retAudio=NULL)
 Return 'true' iff BT is currently on or switching on. More...
 
void SystemBluetoothSet (bool enable)
 Generally enable or disable Bluetooth.
 
static void SystemBluetoothToggle ()
 Toggle the Bluetooth enable status.
 
Phone State
CResourceSystemGetPhoneStateRc ()
 Get readable resource indicating the reported phone state (may be NULL, if not present).
 
void SystemReportPhoneState (ERctPhoneState _phoneState)
 Report phone state to the phone state resource.
 

System mode ...

To save power, a set of system modes is defined (see ESystemMode ).

In Android, the system modes are implemented as follows:

  • smBackground: Activity is in the background (i.e. not visible)
  • smOff: very low brightness (50% of brightnessStandbyMin), 'FLAG_KEEP_SCREEN_ON' is unset (Android can put device in sleep mode)
  • smStandby: low brightness, 'FLAG_KEEP_SCREEN_ON' set
  • smActive: normal brightness, 'FLAG_KEEP_SCREEN_ON' set

In all modes including 'smOff', touching the screen/keyboard or triggering a light change causes a switch to mode 'smActive'.

If the device is put in sleep mode from outside (e.g. power button), this does not have an effect on the internal system mode. In consequence, the device must manually be activated again. This, however, may be helpful, e.g. to clean the display.

In passive behaviour mode, the following simplified scheme is used: smBackground: Activity is not visible (paused) smStandby: 'FLAG_KEEP_SCREEN_ON' not set smActive: 'FLAG_KEEP_SCREEN_ON' set

The app being paused does not imply 'smBackground', but any of the other states may also apply (depending on the reason for pausing). The brightness is never controlled actively, and the mechanism to fetch the app to the foreground automatically after some time is also disabled.

enum  ESystemMode {
  smNone = -1 , smBackground = 0 , smOff , smStandby ,
  smActive
}
 System mode. More...
 
ESystemMode SystemGetMode ()
 Get the current system mode.
 
void SystemWakeupActive ()
 Wakeup into active mode (e.g. due to user interaction); Reset the standby & off timers.
 
void SystemWakeupStandby ()
 Wakeup into standby mode; Reset the off timer.
 
static void SystemWakeup ()
 Unspecific wakeup (redirects to SystemWakeupActive() ).
 
void SystemActiveLock (const char *reqName, bool withWakeup=true)
 Lock the device in active mode, e.g. during a phone call. More...
 
void SystemActiveUnlock (const char *reqName, bool withWakeup=true)
 Remove the specified active lock. More...
 
void SystemStandbyLock (const char *reqName, bool withWakeup=true)
 Lock the device in standby mode to prevent the screen to be switched off completely, e.g. during alarm clock wakeup. More...
 
void SystemStandbyUnlock (const char *reqName, bool withWakeup=true)
 Remove the specified standby lock. More...